Play as a spirit and face off against a ghost in a haunted arcade room. Use your ability to slow down time for a short moment to navigate your way toward the ghost.
Development Time: 2.5 months, Nov. 2022 - Jan. 2023
Technologies: Godot 3.5, C#
- Implemented a time-slowing mechanic.
- Designed enemy patterns and levels.
- Handled audio mixing through code, dynamically adjusting sound pitch during slow motion.
- Created boss fights.
- Designed 2D particles.
- Implemented localization through code, without using Godot’s built-in translation tool.
- Created graphical assets using Godot’s Polygon2D node.