My Project 0.2.0
This is a Unity Audio plugin using a ScriptableObject architecture. Featuring an autonomous SoundManager capable of referencing, playing and modifying currently played assets
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EliottChen.ScriptableAudioSystem.AudioSoundPlayer Class Reference

Component that controls the sound and its spatialization. More...

Public Member Functions

void Start ()

Detailed Description

Component that controls the sound and its spatialization.


The documentation for this class was generated from the following file:
  • Runtime/AudioSoundPlayer.cs